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Simplifying Expressions Using the Rules of Logarithms

To increase confidence and fluency, students need to spend time practising the basic definition and rules of logarithms and be able to apply the rules in more complex expressions. This resource, from Susan Wall, contains four advanced level activities designed to practise the basics and extend understanding of...

Simplifying Logarithmic Expressions A13

This DfE Standards Unit resource enables students to develop their understanding of the laws of logarithms, practise using the laws of logarithms to simplify numerical expressions involving logarithms and apply their knowledge of the laws of logarithms to expressions involving variables. Students should have some...

This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.

The author provides an explanation and stories behind of the hidden mathematics of The Simpsons.

SimSound

In this SimPhysics game, players get the opportunity to manipulate sound, style a rock band and work on their recordings.

Players are presented with some wrinkles in the recorded sound that they have to iron out. On...

SimSpace

SimSpace is a SimPhysics game-based learning resource where players take on the role of space scientists, scouting the skies for Near Earth Objects (NEOs) that may pose a risk to life on Earth.

The premise is that...

This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.

 

The Cambridge simulation glasses provide insight into the effects of vision loss on product use. They can build...

Simulation versus real-world sports

The activity allows the students to explore social, ethical, economic and health issues relating to the use of Nintendo Wii compared to doing real sports and present their findings in a persuasive, coherent and focused argument. Students identify arguments for and...

This item is one of over 25,000 physical resources available from the Resources Collection. The Archive Collection covers over 50 years of curriculum development in the STEM subjects. The Contemporary Collection includes all the latest publications from UK educational publishers.

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