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Computing Cluster work group leader specialist and support moduleFD031R

This specialist and support module will allow you to be able to lead a work group as part of the computing cluster. The course will discuss what a work group is, how it fits within the cluster and what the role of a work group leader is including planning, facilitating discussion and evaluating. 

Improving teaching through observationNE253

In this short course you will explore how to use informal lesson observations to help improve teaching and learning in a more proactive way and rethink the approach into a more beneficial experience for everyone. 

Representing algorithms using flowcharts and pseudocode for OCR specificationCP420A

An understanding of algorithms is vital for success in computer science. Students need to know how algorithms are designed to solve a problem, and how these designs are represented to other humans. This course references the OCR J277 9-1 GCSE Computer Science specification.During this course, you’ll develop your...

Representing algorithms using flowcharts and pseudocode for AQA specificationCP420B

An understanding of algorithms is vital for success in computer science. Students need to know how algorithms are designed to solve a problem, and how these designs are represented to other humans. This course references the AQA 8525 9-1 GCSE Computer Science specification.During this course, you’ll develop your...

Improving the use of impact assessment tools in CPD deliveryFD030R

This PDLP Specialist and Support module will focus on improving the use of impact and assessment tools in CPD delivery. We will look at ways in which the return rate of impact and assessment tools from participants can be improved, and how impact and assessment data can be used to improve and refine delivery of CPD.

Coaching & Mentoring: Professional Development Leader ProgrammeFD024R

This training is for Senior and Lead PDLs who are looking to engage with more school level support and who wish to develop their use of coaching techniques.

Marty v2NS021

This course will provide an introduction to Marty V2, and how this fantastic resource can be used to enhance engagement in Computing Science principles and concepts across the primary setting. While this PL is targeted primarily at First/Second level, Marty V2 can be used as an unplugged Computing Science resource or...

Sphero boltNS020

This introductory course will provide the foundations for using Sphero Bolt in your setting, covering all of the basic functions of the Bolt and how to embed Computing Science concepts and approaches into your teaching. We will begin the course with a face-to-face, full day session at SSERC, getting hands on with the...

Assessment for learning through practical workNE251

This course will examine key strategies for formative assessment which can be integrated and utilised as part of practical science to evidence the development of students’ inquiry competences and skills. By gathering evidence at the point of learning you can make judgements about what the evidence shows and act...

Computing Cluster advisor specialist and support moduleFD026R

This specialist and support module must be attended by all consultants (whether Advisor, Workgroup leader or School-Level Support Consultant) who would like to work on Cohort 3 of the Computing Cluster Programme 

Understanding Computer SystemsCO212

During this course you'll learn how a computer works after you press the power button is key to working with technology effectively. On this course, you will explore what happens inside the machine and learn how computers turn inputs into outputs.You will learn what the computer operating system does and why you need...

Teaching Programming to 5- to 11-year-oldsCO041

Through the activities in this course you will learn about algorithms and programming, and how to teach young children to code.Programming gives children the opportunity to be creators rather than just consumers of technology. From using and modifying  existing programs to complete tasks...

Programming with GUIsCO217

Discover how to build your own Graphical User Interface (GUI) with Python and guizero. On this course, you will learn how to incorporate more interactivity in your program. You will experiment with different types of widgets and build the confidence to design more complex GUI-based apps in the...

Programming Pedagogy in Secondary Schools: Inspiring Computing TeachingCO222

Transform your teaching by developing your pedagogical approach.In the first two weeks of this course, you’ll be introduced to a range of pedagogical approaches suitable for Key Stage 3. You’ll look at a range of pedagogies aimed at developing your students’ computational thinking skills, from...

Programming 103: Saving and Structuring DataCO219

Discover how to save data to use it across multiple runs of your programOn this course, you will learn how to save text and binary files, and how to structure data so that programs can interpret it correctly. You will explore various common types of structured files, including CSV and JSON, and also find out how...

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